local sharedLibs = game.ReplicatedStorage.SharedLibs;
local oo = require(sharedLibs.BaseLib)
local co = require(sharedLibs.CoroLib)


--- 只读条件
local IReadOnlyCondition = oo.interface();

function IReadOnlyCondition:On(listener) end
function IReadOnlyCondition:Off(listener) end

function IReadOnlyCondition:GetValue() end

return IReadOnlyCondition;
